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Zelda Characters Who Could Make A Better Protagonist Than Link

Treasure Octoroks may be BOTW ‘s most annoying enemy, and for good reason. If players aren’t careful when approaching a buried chest, then they might end up fighting an enemy instead of getting treasure. This is irksome enough by itself, but the initial attack by the Octorok also sends them flying backwards, which is severely annoying and can even spell doom if they’re near a high ledge, leaving BOTW players regretting their decision to not do a quick check with the Magnesis rune. In addition, the Treasure Octorok is very fast and hard to hit, making it not a challenging foe but certainly a difficult and obnoxious one. They might not be as bad if they were at least good way to farm Rupees, but the amount they drop is negligible and not worth the effort of seeking them out repeate

By making further use of the Spinner’s unique mechanics, it could become an incredibly useful tool for Link in a new adventure.It could ride on surfaces that neither Link nor Epona would be able to cross normally while letting him fight at the same time. The Spinner could also be adapted into one of the Sheikah Slate’s new features if it returns in Tears of the Kingdom , strengthening the argument for bringing it back. Twilight Princess is a Zelda game worth replaying before TOTK , and the Spinner was one of its more interesting new id

The Hyoi Pear’s use and effect were simple. Link would place the pear on his head, and a seagull would swoop down and eat it. From there, the player would be able to control the seagull until it either took damage, or the player willingly gave up control. While the idea sunds about as silly as Wind Waker ‘s Link playing a theremin , it was quite useful, as the seagull could find treasures and even solve some puzzles. It was an odd item, but one that could have plenty of potential for a second appearance. After Breath of the Wild required Link to survive in post-calamity Hyrule, being able to recruit the local wildlife for help in Tears of the Kindgom could be a good next s

While most of Link’s adventures through The Legend of Zelda have taken him to the far reaches of Hyrule kingdom, plenty of other lands and locations have taken him on journeys of their own throughout the series. Games like Majora’s Mask have notably taken Link to faraway lands, and others like Link’s Awakening carry him to mystical dream worlds in another reality entirely. However, certain realms parallel to Hyrule appear to influence its long history across multiple eras of the Zelda timeline, meaning that they may reappear in future titles as w

The ball and chain is first discovered in Twilight Princess ‘ Snowpeak Ruins in the hands of a mini-boss. Once collected, Twilight Princess ‘ suddenly right-handed Link could use it as a tool to smash obstacles, as well as a weapon against enemies. The ball and chain’s great weight gave it a lot of power, dealing heavy damage to enemies with its swings. However, it also weighed Link down, making him move considerably slower compared to when he wields his sword. Its size also enabled him to use it as a shield, making it something of a multipurpose tool in his arsenal. Although not as efficient as the sword in combat, the ball and chain can hold its

Across the Legend of Zelda series, Link has battled against numerous types of enemies and bosses. Many of them make frequent appearances across the different games while others only feature in a few. They’re rarely the same from game to game, but they’re called by the same names and share physical attributes across their incarnations. Some of these recurring foes are in Breath of the Wild , such as Bokoblins, Lizalfos, and Wizzrobes. Others, on the other hand, are absent, including some of the best bosses from Nintendo zelda innovation ‘s water dungeons since there’s no underwater exploration in BOTW . However, there is still the possibility for them to appear in Tears of the Kingd

Known from her appearance in The Wind Waker , Legend of Zelda ‘s Medli could make an excellent protagonist in her own right. The Rito may have changed in each Zelda game they appear in, but the race has been a key part the world they inhabit in each one, particularly Medli and her musical powers. Medli showed in Hyrule Warriors she’s a strong fighter in her own right, using her Rito Harp to launch wind at enemies in interesting ways. This intriguing character could have a whole game delving into the world of the Rito more, using her harp as a weapon against enemies, and her flight ability could lead to unique new in-game puzzles and navigat

There are a few different reasons why Wizzrobes are annoying. Firstly, they almost always float in the air, making them difficult to hit with melee attacks unless players can hit their weak points and knock them to the ground. They also have a habit of disappearing and forcing players to wait while they move to a new position. There’s also the matter of their elemental powers, which can freeze, burn, or electrocute Link and prevent him from performing any of the attack combos that BOTW ‘s combat system permits. The advanced versions are even more annoying since they can alter the weather and summon Chuchus to run interference. The most annoying out of all of them, however, are the electric variants, since they cannot be destroyed in one hit like the other two and because their attacks make Link drop his gear unless he has protective effects act

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