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BOTW: Everything You Still Need To Finish Before Zelda: TOTK Comes Out

Link (Legend of Zelda) | Heroes Wiki | FANDOM powered by WikiaThe big objectives such as conquering the Divine Beasts, collecting every memory scene, and finishing out the main questline by defeating Ganon and saving Princess Zelda are things that players may have done numerous times before. However, finishing every small objective in BOTW might not be something they’ve done so often. There’s no reward for completing the game to 100%, but it is a nice challenge and no small accomplishment. The time leading up to TOTK ‘s release is a good opportunity to do things that players still have left in BOTW , and even if they don’t have a particular objective, going back and playing through games before sequels release is still very

Time and time travel are prominent aspects in Zelda games, even putting aside The Legend of Zelda series’ split timelines , so it’s far from outside the realm of possibility for it to show up in Tears of the Kingdom . Age of Calamity especially brings the possibility of time travel that much closer with its story of an alternate Great Calamity and a time-traveling robot. However, it’s not certain that Link will travel to the past and stay there. There are other possibilities, such as short quests where Link is temporarily transported to the past, Tarrey Town Real Estate or ones where he experiences it as a flashback similar to the memories in BO

Some notable side objectives include finding all 900 Koroks, for which players will receive a thoughtful final Korok Seed from BOTW ‘s Hestu . Players can also finish all 120 shrines to get all the Spirit Orbs and the heart and stamina upgrades, in addition to a special armor set reminiscent of Link’s classic green garb. If players wish to truly dive deep into all of BOTW ‘s side activities, they can make it a mission to master all the minigames such as Gut Check Rock, or the Paraglider course on Eventide Island. There’s also even smaller unmarked objectives such as fully upgrading every armor set, taking pictures of all the creatures and weapons that BOTW has to offer, and cooking every possible rec

The glider’s reveal confirmed the popular TOTK fan theory that Link would have some form of flying mount to navigate the various floating islands, similar to Skyward Sword ‘s Loftwings. Unlike a Loftwing, however, players may not be able to truly fly with the mechanical glider, as it has no obvious means of self-propulsion. It could be that they’ll only be able to glide with it as a floating platform, giving it a similar purpose to the regular glider but presumably without the cost of consuming stamina. It appears that it will be extremely useful for exploring Hyrule — especially its floating islands — and could be of help in solving some _The Legend of Zelda: Tears of the Kingdom _ puzzles, but may have little to no function in com

If time travel is present in Tears of the Kingdom in some form, it carries a few implications. The first is that its version of Hyrule would be very different from BOTW . That much was already known, but if Link is getting sent back to the past, and especially if it’s as far back as the first rise of Calamity Ganon, then it could be practically unrecognizable, and have an all-new cast of characters either unrelated to those in BOTW or with only distant relations. It could also mean that players will see Ganon’s intitial rise first-hand, in addition to other events such as the construction of the Guardians and Divine Beasts, which BOTW ‘s sequel could use in unexpected ways if

Another possibility is that Tears of the Kingdom will bring BOTW ‘s story full circle with its time travel. 10,000 years ago, Ganon was defeated by an unnamed hero and princess, and while they were never identified in-game, it’s a safe assumption that they were iterations of Link and Zelda based on their descriptions and the pair’s intertwined destiny with Ganon. However, it’s possible that the Link from BOTW and the one from 10,000 years ago are one and the same if time travel is indeed prevalent in TOTK . It’s even possible that BOTW ‘s Zelda is the princess and that she and Link get sent back in time together, in which case Zelda could be a playable character in TO

Across the Legend of Zelda series, Link has battled against numerous types of enemies and bosses. Many of them make frequent appearances across the different games while others only feature in a few. They’re rarely the same from game to game, but they’re called by the same names and share physical attributes across their incarnations. Some of these recurring foes are in Breath of the Wild , such as Bokoblins, Lizalfos, and Wizzrobes. Others, on the other hand, are absent, including some of the best bosses from Zelda ‘s water dungeons since there’s no underwater exploration in BOTW . However, there is still the possibility for them to appear in Tears of the Kingd

From the looks of TOTK ‘s trailers, this ability should prove very useful. BOTW comes with many boulders that players can roll at enemies, and vice versa. Being able to send them back where they came from sounds very fun and should make for some creative combat strategies. This ability may also become a recurring feature in whatever replaces BOTW ‘s shrines as its unique function has a great deal of potential for puzzles based around it. However, its uses for exploration seem lacking, and it may not be very good for traversing Hyrule outside certain niche situations such as the one in the trai

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